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Author Topic: DarNified UI 1.3.2  (Read 11269 times)

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Offline DarN

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DarNified UI 1.3.2
« on: 08.12.08, 01:13:48 »
DarNified UI 1.3.2 is out!

1.3.2, 2008/12/07

- Fixed white square bug in the stats menu
- Fixed minimum (no) area in enchantmentsetting menu says "9"
- Fixed a height inconsistency with the Stats Menu
- Cleaned up Magic Menu a bit
- Added config file for Persuasion Menu
- Added scrollbar to Message Menu for long texts (eg. Kyoma's Journal Mod)
- Added alignment options to HUD Location text
- Script: Added compatability for Oblivion XP Levelling
- Script: Fixed some issues with modular installs
- Script: Hopefully fixed "Palatino" error
- Script: Mod detection now also detects active mods

You'll find a complete changelog here.

Download and screens at TESNexus
Download and screens at Planet Elder Scrolls
DarNified UI - TESN - PES

Offline e-Kinfolk

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Re: DarNified UI 1.3.2
« Reply #1 on: 25.02.09, 16:54:46 »
I have downloaded DarNifiedUI 1.32 from a couple of sites, I have installed and uninstalled it several times with OBMM, but the result is always the same "C# sript failed to compile." What is installed has oversized fonts that overlap and it is imposable to click on anything. I must go into the Counsole and type "qqq" to quit. I have seen this same error posted by others, but have not seen an available fix. Is there something that can be done? Or is it back to generic?

Offline DarN

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Re: DarNified UI 1.3.2
« Reply #2 on: 28.02.09, 07:49:35 »
You need OBMM 1.1.12.
DarNified UI - TESN - PES

Offline Taurec

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Re: DarNified UI 1.3.2
« Reply #3 on: 10.05.11, 18:52:33 »
Hallo. First: My English ist not the best, i'm german ;)

I try to install your Mod as omod. But at the end from decompressing, i become an Error: "C# failed to compile"
No further Option-Menus appears. Can you help me?
I have Win 7 64 Bit... Perhaps is this the problem?

Offline Taurec

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Re: DarNified UI 1.3.2
« Reply #4 on: 11.05.11, 17:27:55 »
I have solved the Problem. My Version from OBMM was outdated...   ::)

Offline ElderGamer1

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Re: DarNified UI 1.3.2
« Reply #5 on: 24.07.11, 11:10:21 »
 Just registered and posting first time -Please forgive errors. Thank-you for all the work-Mods and information you have given so many players of Oblivion. I really appreciate it all! I love the UI but I can not see it. Ok I'm kind of old but it's way too small. How do I change the fonts? Please explain it like for a very dense user on new info.

Offline silverbluemoon

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Re: DarNified UI 1.3.2
« Reply #6 on: 15.08.11, 15:36:24 »
First of all, FANTASTIC UI; Despite the problem I'm about to explain, it *is* gorgeous. OK, well now for the "fun" stuff... So, I installed the DarNified UI + Trolff's loading screens (after my unofficial official patches, of course), and then all of my other mods. After my BASH PATCH everything ran fine. Until I added more stuff. Now when I load it up, there is no Oblivion icon on that loading page before the main menu; and When I choose EXIT, I can't see any text on the little pop up window asking me if I'm sure I want to exit. So I figured I just needed to deactivate and reactivate them. It did nothing. I checked the oblivion.ini and all the file references are correct. I even tried removing Trolff's screens from the BASH PATCH and just left it in the main load order; no change. Any thoughts?
~sbm

Offline Tubsass

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Re: DarNified UI 1.3.2
« Reply #7 on: 27.08.11, 16:27:07 »
Hi, I saw screenies of this UI and I had to have it. I searched to make sure that this UI is compatible with OOO (which everyone says it is). I finally got it working, but all the models (from OOO) it seems are non existent (i.e. the Winged Bow is invisible, the female guards are just floating heads, etc) and there are yellow blocks all over the place. Please help.

 

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